![]() Of course, this then means you have hardware failure and my advice would be to RMA the CPU. Reducing to PCore 52x, for me, is the fix. This time a Fatal Hardware Error occurred, and from then on I had WHEA corrected error warnings (CPU problems) in event viewer and the system went downhill to about a month ago where it became unusable for gaming and even general instability. Even before then it was flaky, with the aforementioned errors citing lack of video memory for rendering resource popping occasionally but usually I could just retry and it would end up working. My particular problem spiked on 28th February, after owning the PC for a few months, when trying to fire up Fortnite. Anywhere, anytime shader caching is involved and that's why when the game is updated or your Nvidia driver is updated, you end up in the same mess because it has to run shader comp again. DX12 games, as we all know, hit your CPU very hard during shader comp, which usually happens on game load, which is where these crashes seem to occur. The reason for that? Potentially poor voltage regulation from the motherboard and/or combined with sub-par cooling. The reason? Your CPU has almost certainly gone faulty. ![]() ![]() Install Intel XTU, fire it up, click PCore down to 54x and retest. The solution? Lower your PCore multiplier. This deteriorated though, and now no DX12/shader game loads. Sadly this means you're right on the edge of stability, exactly where I was a few months ago. ![]()
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